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FPL
2007
Springer
190views Hardware» more  FPL 2007»
14 years 1 months ago
The ANDRES Project: Analysis and Design of Run-Time Reconfigurable, Heterogeneous Systems
Today’s heterogeneous embedded systems combine components from different domains, such as software, analogue hardware and digital hardware. The design and implementation of thes...
Andreas Herrholz, Frank Oppenheimer, Philipp A. Ha...
SIGGRAPH
1998
ACM
13 years 11 months ago
Wires: A Geometric Deformation Technique
Finding effective interactive deformation techniques for complex geometric objects continues to be a challenging problem in modeling and animation. We present an approach that is ...
Karan Singh, Eugene Fiume
ECCV
2004
Springer
14 years 9 months ago
Light Field Appearance Manifolds
Abstract. Statistical shape and texture appearance models are powerful image representations, but previously had been restricted to 2D or 3D shapes with smooth surfaces and lambert...
Chris Mario Christoudias, Louis-Philippe Morency, ...
CGF
2008
165views more  CGF 2008»
13 years 7 months ago
GPU-based Fast Ray Casting for a Large Number of Metaballs
Metaballs are implicit surfaces widely used to model curved objects, represented by the isosurface of a density field defined by a set of points. Recently, the results of particle...
Yoshihiro Kanamori, Zoltan Szego, Tomoyuki Nishita
COOPIS
2003
IEEE
14 years 19 days ago
From Distributed Objects to Hierarchical Grid Components
We propose a parallel and distributed component framework for building Grid applications, adapted to the hierarchical, highly distributed, highly heterogeneous nature of Grids. Thi...
Françoise Baude, Denis Caromel, Matthieu Mo...