This paper describes the design and implementation of robotic agents for the RoboCup Simulation 2D category that learns using a recently proposed Heuristic Reinforcement Learning a...
Luiz A. Celiberto, Carlos H. C. Ribeiro, Anna Hele...
Coordinating agents in a complex environment is a hard problem, but it can become even harder when certain characteristics of the tasks, like the required number of agents, are un...
: This article gives an overview of the Essex Wizards 2000 team participated in the RoboCup 2000 simulator league. A brief description of the agent architecture for the team is int...
Huosheng Hu, Kostas Kostiadis, Matthew Hunter, Kos...
Transfer learning concerns applying knowledge learned in one task (the source) to improve learning another related task (the target). In this paper, we use structure mapping, a ps...
This article presents an overview of the Essex Wizards 2001 team participated in the RoboCup 2001 simulator league. Four major issues have been addressed, namely a generalized appr...
Huosheng Hu, Kostas Kostiadis, Matthew Hunter, Nik...