odel of Embodiment on Abstract Systems: from Hierarchy to Heterarchy Kohei Nakajima, Soya Shinkai, Takashi Ikegami A Behavior-Based Model of the Hydra, Phylum Cnidaria Malin Aktius...
While the class of congestion games has been thoroughly studied in the multi-agent systems literature, settings with incomplete information have received relatively little attenti...
Multiagent learning literature has investigated iterated twoplayer games to develop mechanisms that allow agents to learn to converge on Nash Equilibrium strategy profiles. Such ...
Tags or observable features shared by a group of similar agents are effectively used in real and artificial societies to signal intentions and can be used to infer unobservable ...
A collective of agents often needs to maximize a “world utility” function which rates the performance of an entire system, while subject to communication restrictions among th...