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CHI
2008
ACM
14 years 8 months ago
Heuristic evaluation for games: usability principles for video game design
Most video games require constant interaction, so game designers must pay careful attention to usability issues. However, there are few formal methods for evaluating the usability...
David Pinelle, Nelson Wong
EVOW
2005
Springer
14 years 1 months ago
Choosing the Fittest Subset of Low Level Heuristics in a Hyperheuristic Framework
A hyperheuristic is a high level procedure which searches over a space of low level heuristics rather than directly over the space of problem solutions. The sequence of low level h...
Konstantin Chakhlevitch, Peter I. Cowling
AIPS
2011
12 years 11 months ago
Effective Heuristics and Belief Tracking for Planning with Incomplete Information
Conformant planning can be formulated as a path-finding problem in belief space where the two main challenges are the heuristics to guide the search, and the representation and u...
Alexandre Albore, Miquel Ramírez, Hector Ge...
CEC
2007
IEEE
14 years 2 months ago
A histogram-matching approach to the evolution of bin-packing strategies
Abstract— We present a novel algorithm for the onedimension offline bin packing problem with discrete item sizes based on the notion of matching the item-size histogram with the...
Riccardo Poli, John Woodward, Edmund K. Burke
EVOW
2005
Springer
14 years 1 months ago
Heuristic Colour Assignment Strategies for Merge Models in Graph Colouring
In this paper, we combine a powerful representation for graph colouring problems with different heuristic strategies for colour assignment. Our novel strategies employ heuristics ...
István Juhos, Attila Tóth, Jano I. v...