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NETGAMES
2006
ACM
14 years 3 months ago
Applicability of group communication for increased scalability in MMOGs
Massive multiplayer online games (MMOGs) are today the driving factor for the development of distributed interactive applications, and they are increasing in size and complexity. ...
Knut-Helge Vik, Carsten Griwodz, Pål Halvors...
PLDI
2006
ACM
14 years 3 months ago
Automatic instruction scheduler retargeting by reverse-engineering
In order to generate high-quality code for modern processors, a compiler must aggressively schedule instructions, maximizing resource utilization for execution efficiency. For a ...
Matthew J. Bridges, Neil Vachharajani, Guilherme O...
SI3D
2006
ACM
14 years 3 months ago
Abstract shade trees
Shade Trees Morgan McGuire George Stathis Hanspeter Pfister Shriram Krishnamurthi Brown University Harvard Extension School MERL Brown University As GPU-powered special effects be...
Morgan McGuire, George Stathis, Hanspeter Pfister,...
AINA
2005
IEEE
14 years 2 months ago
Dynamical Construction of a Core-Based Group-Shared Multicast Tree in Mobile Ad Hoc Networks
A core-based group-shared multicast tree is a shortest path tree rooted at core node that distributes packets to and from all group members. Traditionally, the bandwidth cost cons...
Bing-Hong Liu, Ming-Jer Tsai, Wei-Chei Ko
HPDC
2005
IEEE
14 years 2 months ago
Genetic algorithm based automatic data partitioning scheme for HPF
good data partitioning scheme is the need of the time. However it is very diflcult to arrive at a good solution as the number of possible dutupartitionsfor a given real lifeprogra...
Sunil Kumar Anand, Y. N. Srikant