Increasingly, models of the world are directly built from images. The paper discusses a number of recent developments that try to push the enveloppe of what image-based modeling c...
Luc J. Van Gool, D. Vandemeulen, Gregor A. Kalbere...
The Brain is a slow computer yet humans can skillfully play games such as tennis where very fast reactions are required. Of particular interest is the evidence for strategic thinki...
In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...
Many sophisticated solutions have been proposed to reduce the geometric complexity of 3D meshes. A less studied problem is how to preserve on a simplified mesh the detail (e.g. co...
Paolo Cignoni, Claudio Montani, Roberto Scopigno, ...
This paper describes a new approach to the integration and control of continuously operating visual processes. Visual processes are expressed as transformations which map signals ...
James L. Crowley, Jean Marc Bedrune, Morten Bekker...