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CGF
2000
110views more  CGF 2000»
13 years 9 months ago
Directional Discretized Occluders for Accelerated Occlusion Culling
We present a technique for accelerating the rendering of high depth-complexity scenes. In a preprocessing stage, we approximate the input model with a hierarchical data structure ...
Fausto Bernardini, James T. Klosowski, Jihad El-Sa...
TOG
2002
162views more  TOG 2002»
13 years 9 months ago
Interactive skeleton-driven dynamic deformations
This paper presents a framework for the skeleton-driven animation of elastically deformable characters. A character is embedded in a coarse volumetric control lattice, which provi...
Steve Capell, Seth Green, Brian Curless, Tom Ducha...
ER
2010
Springer
164views Database» more  ER 2010»
13 years 7 months ago
Querying Databases with Taxonomies
Traditional information search in which queries are posed against a known and rigid schema over a structured database is shifting towards a Web scenario in which exposed schemas ar...
Davide Martinenghi, Riccardo Torlone
INTERSPEECH
2010
13 years 4 months ago
Deep-structured hidden conditional random fields for phonetic recognition
We extend our earlier work on deep-structured conditional random field (DCRF) and develop deep-structured hidden conditional random field (DHCRF). We investigate the use of this n...
Dong Yu, Li Deng
EGPGV
2011
Springer
366views Visualization» more  EGPGV 2011»
13 years 25 days ago
GPU Algorithms for Diamond-based Multiresolution Terrain Processing
We present parallel algorithms for processing, extracting and rendering adaptively sampled regular terrain datasets represented as a multiresolution model defined by a super-squa...
M. Adil Yalçin, Kenneth Weiss, Leila De Flo...