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FUN
2010
Springer
293views Algorithms» more  FUN 2010»
14 years 16 days ago
Computational Complexity of Two-Dimensional Platform Games
Abstract. We analyze the computational complexity of various twodimensional platform games. We identify common properties of these games that allow us to state several meta-theorem...
Michal Forisek
GECCO
2007
Springer
173views Optimization» more  GECCO 2007»
14 years 1 months ago
UCSpv: principled voting in UCS rule populations
Credit assignment is a fundamental issue for the Learning Classifier Systems literature. We engage in a detailed investigation of credit assignment in one recent system called UC...
Gavin Brown, Tim Kovacs, James A. R. Marshall
ISPD
2006
ACM
158views Hardware» more  ISPD 2006»
14 years 1 months ago
Effective linear programming based placement methods
Linear programming (LP) based methods are attractive for solving the placement problem because of their ability to model Half-Perimeter Wirelength (HPWL) and timing. However, it h...
Sherief Reda, Amit Chowdhary
INFOCOM
2005
IEEE
14 years 1 months ago
Smart power-saving mode for IEEE 802.11 wireless LANs
StaticPSM (Power-Saving Mode)schemes employed in the current IEEE 802.11 implementations could not provide any delag-performance guarantee because of their fixed wakeup intervals. ...
Daji Qiao, Kang G. Shin
GLVLSI
2003
IEEE
146views VLSI» more  GLVLSI 2003»
14 years 1 months ago
A practical CAD technique for reducing power/ground noise in DSM circuits
One of the fundamental problems in Deep Sub Micron (DSM) circuits is Simultaneous Switching Noise (SSN), which causes voltage fluctuations in the circuit power/ground networks. In...
Arindam Mukherjee, Krishna Reddy Dusety, Rajsaktis...