Designing agents whose behavior challenges human players adequately is a key issue in computer games development. This work presents a novel technique, based on reinforcement lear...
Gustavo Andrade, Geber Ramalho, Hugo Santana, Vinc...
SuperDuperWalker is a software-based framework for experiments on the evolution of locomotion. It simulates the behavior of evolving agents in a 3D physical simulation environment ...
Lee Spector, Jon Klein, Kyle Harrington, Raymond C...
This paper describes a security architecture designed to support role-based access control for distributed object systems in a large-scale, multi-organisational enterprise in whic...
Imagination is generally regarded as a very powerful and advanced cognitive ability. In this paper we propose a modelling framework for what we call functional imagination: the ab...
Hugo Gravato Marques, Owen Holland, Richard Newcom...
A service-oriented architecture enables composite applications that support business processes to be defined and built dynamically from loosely coupled and interoperable web servi...