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» Hierarchically Optimal Average Reward Reinforcement Learning
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ICML
1999
IEEE
14 years 8 months ago
Using Reinforcement Learning to Spider the Web Efficiently
Consider the task of exploring the Web in order to find pages of a particular kind or on a particular topic. This task arises in the construction of search engines and Web knowled...
Jason Rennie, Andrew McCallum
IAT
2008
IEEE
14 years 2 months ago
Formalizing Multi-state Learning Dynamics
This paper extends the link between evolutionary game theory and multi-agent reinforcement learning to multistate games. In previous work, we introduced piecewise replicator dynam...
Daniel Hennes, Karl Tuyls, Matthias Rauterberg
IAT
2007
IEEE
14 years 2 months ago
Noise Tolerance in Reinforcement Learning Algorithms
This paper proposes a mechanism of noise tolerance for reinforcement learning algorithms. An adaptive agent that employs reinforcement learning algorithms may receive and accumula...
Richardson Ribeiro, Alessandro L. Koerich, Fabr&ia...
ICML
2003
IEEE
14 years 8 months ago
Q-Decomposition for Reinforcement Learning Agents
The paper explores a very simple agent design method called Q-decomposition, wherein a complex agent is built from simpler subagents. Each subagent has its own reward function and...
Stuart J. Russell, Andrew Zimdars
GECCO
2004
Springer
122views Optimization» more  GECCO 2004»
14 years 1 months ago
Gradient-Based Learning Updates Improve XCS Performance in Multistep Problems
This paper introduces a gradient-based reward prediction update mechanism to the XCS classifier system as applied in neuralnetwork type learning and function approximation mechani...
Martin V. Butz, David E. Goldberg, Pier Luca Lanzi