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» Hierarchies and levels of reality
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EUROMED
2010
13 years 7 months ago
Comparative Study of Interactive Systems in a Museum
Abstract. Museums research new ways to offer positive experience to the visitors and encourage them to return, using modern communication and learning tools. To the effect, technol...
Despina Michael, Nectarios Pelekanos, Isabelle Chr...
FUNGAMES
2010
13 years 7 months ago
panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network
We present the design, implementation and evaluation of a novel pervasive location-aware multiplayer game. In the game teams of players try to score points by conquering the real-...
Juha Tiensyrjä, Timo Ojala, Toni Hakanen, Oss...
ICSOC
2010
Springer
13 years 6 months ago
Efficient QoS-Aware Service Composition with a Probabilistic Service Selection Policy
Service-Oriented Architecture enables the composition of loosely coupled services provided with varying Quality of Service (QoS) levels. Given a composition, finding the set of ser...
Adrian Klein, Fuyuki Ishikawa, Shinichi Honiden
CVPR
2009
IEEE
15 years 3 months ago
Unsupervised Learning of Hierarchical Spatial Structures In Images
The visual world demonstrates organized spatial patterns, among objects or regions in a scene, object-parts in an object, and low-level features in object-parts. These classes o...
Devi Parikh (Carnegie Mellon University), C. Lawre...
CVPR
2008
IEEE
14 years 10 months ago
A hierarchical and contextual model for aerial image understanding
In this paper we present a novel method for parsing aerial images with a hierarchical and contextual model learned in a statistical framework. We learn hierarchies at the scene an...
Jake Porway, Kristy Wang, Benjamin Yao, Song Chun ...