Graph coloring is the dominant paradigm for global register allocation [8, 7, 4]. Coloring allocators use an interference graph, Z, to model conflicts that prevent two values from ...
—This paper introduces a new tone mapping operator that performs local linear adjustments on small overlapping windows over the entire input image. While each window applies a lo...
Global illumination dramatically improves realistic appearance of rendered scenes, but usually it is neglected in VR systems due to its high costs. In this work we present an effi...
Kirill Dmitriev, Thomas Annen, Grzegorz Krawczyk, ...
Abstract A lateral-inhibition type neural field model with restricted connections is presented here and represents an experimental extension of the Continuum Neural Field Theory (C...
Particle-based simulation methods are used to model a wide range of complex phenomena and to solve time-dependent problems of various scales. Effective visualizations of the resul...
Christiaan P. Gribble, Carson Brownlee, Steven G. ...