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» High Dynamic Range Image Display Using Level Set Framework
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GRAPHICSINTERFACE
2008
13 years 9 months ago
A GPU-friendly method for high dynamic range texture compression using inverse tone mapping
In recent years, High Dynamic Range Textures (HDRTs) have been frequently used in real-time applications and video-games to enhance realism. Unfortunately, HDRTs consume a conside...
Francesco Banterle, Kurt Debattista, Patrick Ledda...
IV
2005
IEEE
158views Visualization» more  IV 2005»
14 years 1 months ago
The Naturalness of Reproduced High Dynamic Range Images
The problem of visualizing high dynamic range images on the devices with restricted dynamic range has recently gained a lot of interest in the computer graphics community. Various...
Martin Cadík, Pavel Slavík
GRAPHITE
2006
ACM
14 years 1 months ago
Inverse tone mapping
In recent years many tone mapping operators (TMOs) have been presented in order to display high dynamic range images (HDRI) on typical display devices. TMOs compress the luminance ...
Francesco Banterle, Patrick Ledda, Kurt Debattista...
ACCV
2010
Springer
13 years 9 months ago
Ghost-free High Dynamic Range Imaging
Most high dynamic range image (HDRI) algorithms assume stationary scene for registering multiple images which are taken under different exposure settings. In practice, however, the...
Yong Seok Heo (Seoul National University), Kyoung ...
CVPR
2010
IEEE
14 years 3 months ago
Noise-Optimal Capture for High Dynamic Range Photography
Taking multiple exposures is a well-established approach both for capturing high dynamic range (HDR) scenes and for noise reduction. But what is the optimal set of photos to captur...
Samuel W. Hasinoff, Frédo Durand, and William T. ...