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GECCO
2009
Springer
162views Optimization» more  GECCO 2009»
13 years 5 months ago
Uncertainty handling CMA-ES for reinforcement learning
The covariance matrix adaptation evolution strategy (CMAES) has proven to be a powerful method for reinforcement learning (RL). Recently, the CMA-ES has been augmented with an ada...
Verena Heidrich-Meisner, Christian Igel
HCI
2009
13 years 5 months ago
Game Usability Heuristics (PLAY) for Evaluating and Designing Better Games: The Next Iteration
Game developers have begun applying formal human-computer interaction (HCI) principles in design. Desurvire et al [2] adapted a set of Heuristics for productivity software to games...
Heather Desurvire, Charlotte Wiberg
HCI
2009
13 years 5 months ago
Can Neurophysiologic Synchronies Provide a Platform for Adapting Team Performance?
We have explored using neurophysiologic patterns as an approach for developing a deeper understanding of how teams collaborate when solving time-critical, complex real-world proble...
Ronald H. Stevens, Trysha Galloway, Chris Berka, M...
HIS
2009
13 years 5 months ago
Design Methodology of a Fault Aware Controller Using an Incipient Fault Diagonizer
The problem of failure diagnosis has received a considerable attention in the domain of reliability engineering, process control and computer science. The increasing stringent req...
Joydeb Roychoudhury, Tribeni Prasad Banerjee, Anup...
ICCAD
2009
IEEE
109views Hardware» more  ICCAD 2009»
13 years 5 months ago
CRISP: Congestion reduction by iterated spreading during placement
Dramatic progress has been made in algorithms for placement and routing over the last 5 years, with improvements in both speed and quality. Combining placement and routing into a ...
Jarrod A. Roy, Natarajan Viswanathan, Gi-Joon Nam,...