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» High performance state-machine replication
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CSCW
2006
ACM
14 years 1 months ago
Response times in N-user replicated, centralized, and proximity-based hybrid collaboration architectures
We evaluate response times, in N-user collaborations, of the popular centralized (client-server) and replicated (peer-to-peer) architectures, and a hybrid architecture in which ea...
Sasa Junuzovic, Prasun Dewan
VLDB
1995
ACM
179views Database» more  VLDB 1995»
13 years 11 months ago
The ClustRa Telecom Database: High Availability, High Throughput, and Real-Time Response
New telecommunication services and mobility networks have introduced databases in telecommunication networks. Compared with traditional use of databases, telecom databases must fu...
Svein-Olaf Hvasshovd, Øystein Torbjø...
SRDS
1998
IEEE
13 years 11 months ago
View Consistency for Optimistic Replication
Optimistically replicated systems provide highly available data even when communication between data replicas is unreliable or unavailable. The high availability comes at the cost...
Ashvin Goel, Calton Pu, Gerald J. Popek
NETGAMES
2006
ACM
14 years 1 months ago
Applying database replication to multi-player online games
Multi-player Online Games (MOGs) have emerged as popular data intensive applications in recent years. Being used by many players simultaneously, they require a high degree of faul...
Yi Lin, Bettina Kemme, Marta Patiño-Mart&ia...
SRDS
2000
IEEE
13 years 12 months ago
Using Multicast Communication to Reduce Deadlock in Replicated Databases
Obtaining good performance from a distributed replicated database that allows update transactions to originate at any site while ensuring one-copy serializability is a challenge. ...
JoAnne Holliday, Divyakant Agrawal, Amr El Abbadi