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CHI
2011
ACM
12 years 11 months ago
Starcraft from the stands: understanding the game spectator
Video games are primarily designed for the players. However, video game spectating is also a popular activity, boosted by the rise of online video sites and major gaming tournamen...
Gifford Cheung, Jeff Huang
SIGIR
2012
ACM
11 years 10 months ago
Top-k learning to rank: labeling, ranking and evaluation
In this paper, we propose a novel top-k learning to rank framework, which involves labeling strategy, ranking model and evaluation measure. The motivation comes from the difficul...
Shuzi Niu, Jiafeng Guo, Yanyan Lan, Xueqi Cheng
ICDE
2007
IEEE
137views Database» more  ICDE 2007»
14 years 9 months ago
PASS Middleware for Distributed and Autonomous XML Message Processing
Basic message processing tasks, such as wellformedness checking and grammar validation, can be off-loaded from the service providers' own infrastructures. To enable effective...
Dirceu Cavendish, K. Selçuk Candan
WWW
2004
ACM
14 years 8 months ago
Edgecomputing: extending enterprise applications to the edge of the internet
Content delivery networks have evolved beyond traditional distributed caching. With services such as Akamai's EdgeComputing it is now possible to deploy and run enterprise bu...
Andy Davis, Jay Parikh, William E. Weihl
HPCA
2009
IEEE
14 years 8 months ago
Bridging the computation gap between programmable processors and hardwired accelerators
New media and signal processing applications demand ever higher performance while operating within the tight power constraints of mobile devices. A range of hardware implementatio...
Kevin Fan, Manjunath Kudlur, Ganesh S. Dasika, Sco...