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SIGGRAPH
1994
ACM
14 years 2 months ago
A fast shadow algorithm for area light sources using backprojection
The fast identification of shadow regions due to area light sources is necessary for realistic rendering and for discontinuity meshing for global illumination. A new shadow-determ...
George Drettakis, Eugene Fiume
CLUSTER
2008
IEEE
14 years 5 months ago
Intelligent compilers
—The industry is now in agreement that the future of architecture design lies in multiple cores. As a consequence, all computer systems today, from embedded devices to petascale ...
John Cavazos
IPPS
2006
IEEE
14 years 4 months ago
An experimental study of optimizing bioinformatics applications
As bioinformatics is an emerging application of high performance computing, this paper first evaluates the memory performance of several representative bioinformatics application...
Guangming Tan, Lin Xu, Shengzhong Feng, Ninghui Su...
VISSYM
2003
14 years 5 days ago
Hardware-assisted View-dependent Isosurface Extraction using Spherical Partition
Extracting only the visible portion of an isosurface can improve both the computation efficiency and the rendering speed. However, the visibility test overhead can be quite high ...
Jinzhu Gao, Han-Wei Shen
ASPLOS
2011
ACM
13 years 2 months ago
Inter-core prefetching for multicore processors using migrating helper threads
Multicore processors have become ubiquitous in today’s systems, but exploiting the parallelism they offer remains difficult, especially for legacy application and applications ...
Md Kamruzzaman, Steven Swanson, Dean M. Tullsen