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CLUSTER
2001
IEEE
14 years 17 days ago
SOVIA: A User-level Sockets Layer Over Virtual Interface Architecture
The Virtual Interface Architecture (VIA) is an industry standard user-level communication architecture for system area networks. The VIA provides a protected, directlyaccessible i...
Jin-Soo Kim, Kangho Kim, Sung-In Jung
ESAW
2007
Springer
14 years 3 months ago
Multi-agent Simulation to Implementation: A Practical Engineering Methodology for Designing Space Flight Operations
OCAMS is a practical engineering application of multi-agent systems technology, involving redesign of the tools and practices in a complex, distributed system. OCAMS is designed to...
William J. Clancey, Maarten Sierhuis, Chin Seah, C...
PARLE
1987
14 years 12 days ago
Emulating Digital Logic using Transputer Networks (very High Parallelism = Simplicity = Performance)
Modern VLSI technology has changed the economic rules by which the balance between processing power, memory and communications is decided in computing systems. This will have a pr...
Peter H. Welch
LISA
1994
13 years 10 months ago
The Group Administration Shell and the GASH Network Computing Environment
Managing large scale UNIX networks so that users can use resources on multiple systems is traditionally performed using NIS, NFS, and DNS. Proper use of these tools requires exact...
Jonathan Abbey
HICSS
1994
IEEE
155views Biometrics» more  HICSS 1994»
14 years 1 months ago
Concurrent Simulation and Control of Robot Tasks
In the area of telerobotics, where remote systems are to be controlled, it is helpful to plan subsequent operations based on as much relevant data as possible. The simulation of t...
Ulrich Mehlhaus