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SIGGRAPH
1999
ACM
13 years 11 months ago
A Morphable Model for the Synthesis of 3D Faces
In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can either be generated automatically from one or more photographs, or modeled directly throu...
Volker Blanz, Thomas Vetter
3DPVT
2006
IEEE
204views Visualization» more  3DPVT 2006»
14 years 1 months ago
Multimodal 3D Shape Recovery from Texture, Silhouette and Shadow Information
Recent efforts attempt to combine together information of different passive methods. Critical issues in this research are the choice of data and how to combine such data in order ...
Luca Ballan, Guido Maria Cortelazzo
ICRA
2002
IEEE
130views Robotics» more  ICRA 2002»
14 years 12 days ago
Combining Laser Range, Color, and Texture Cues for Autonomous Road Following
We describe results on combining depth information from a laser range-finder and color and texture image cues to segment ill-structured dirt, gravel, and asphalt roads as input t...
Christopher Rasmussen
ICIP
2005
IEEE
14 years 9 months ago
Multi-view image coding using 3-D voxel models
We propose a multi-view image coding system in 3-D space based on an improved volumetric 3-D reconstruction. Unlike existing multi-view image coding schemes, in which the 3D scene ...
Yongying Gao, Hayder Radha
ICMCS
2008
IEEE
123views Multimedia» more  ICMCS 2008»
14 years 1 months ago
Scalable data hiding for online textured 3D terrain visualization
A method for 3D scalable visualization, in a client/server environment is presented. The main idea presented in this paper is to increase the quality of 3D visualization for low b...
Khizar Hayat, William Puech, Gilles Gesquiere