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SIGCSE
2003
ACM
98views Education» more  SIGCSE 2003»
14 years 26 days ago
Production programming in the classroom
Students in programming courses generally write “toy” programs, even when the size of the assigned projects is large. Programming assignments are written, superficially teste...
Eric E. Allen, Robert Cartwright, Charles Reis
FLAIRS
2008
13 years 10 months ago
A First-Order Bayesian Tool for Probabilistic Ontologies
One of the major weaknesses of current research on the Semantic Web (SW) is the lack of proper means to represent and reason with uncertainty. A number of recent efforts from the ...
Paulo Cesar G. da Costa, Marcelo Ladeira, Rommel N...
SIGCSE
2005
ACM
113views Education» more  SIGCSE 2005»
14 years 1 months ago
Learning by doing: introducing version control as a way to manage student assignments
Professional software developers use version control systems to coordinate their work, and to provide an unwindable history of their project’s evolution. In contrast, students i...
Karen L. Reid, Gregory V. Wilson
ERCIMDL
2006
Springer
171views Education» more  ERCIMDL 2006»
13 years 11 months ago
The Nautical Archaeology Digital Library
Abstract. In Nautical Archaeology, the study of components and objects creates a complex environment for scholars and researchers. Nautical archaeologists access, manipulate, study...
Carlos Monroy, Nicholas Parks, Richard Furuta, Fil...
AIIDE
2006
13 years 9 months ago
Building Test Beds for AI with the Q3 Mod Base
We extend the open source Quake 3 Arena code base released by Id Software to include modification friendly code segments, art asset blueprints, external agent control and percepti...
G. Michael Youngblood, Billy Nolen, Michael Ross, ...