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DIGITALCITIES
2003
Springer
14 years 2 months ago
Visualizing Social Patterns in Virtual Environments on a Local and Global Scale
Today a wide variety of virtual worlds, cities, gaming environments etc. exist and become part of life of their human inhabitants. However, our understanding on how technology infl...
Katy Börner, Shashikant Penumarthy, Bonnie Je...
PCI
2009
Springer
14 years 1 months ago
Exploring Gadget-Based Interfaces for the Social Semantic Desktop
— A large number of tools has recently emerged supporting information management for individuals in their social context. Semantic technologies play an important role in the deve...
Konstantinos Christidis, Niki Papailiou, Gregoris ...
CONTENT
2001
Springer
14 years 1 months ago
Children's Creation of Shared 3D Worlds
The paper will describe research undertaken to investigate how children can be assisted to construct web based 3D worlds. As new technologies become an increasingly important part ...
Magnus Moar, Fiona Bailey
MM
1996
ACM
168views Multimedia» more  MM 1996»
14 years 1 months ago
Do Story Agents Use Rocking Chairs? The Theory and Implementation of One Model for Computational Narrative
Narrative structure models are useful tools for understanding how and why narratives of any medium affect an audience's level of participation in their role of story reconstr...
Kevin M. Brooks
MICCAI
2000
Springer
14 years 18 days ago
diSNei: A Collaborative Environment for Medical Images Analysis and Visualization
Abstract. In this paper we describe our environment diSNei, a graphical tool for collaborative image analysis and visualization of models created out of slices of volume data; this...
Carlos Alberola, Rubén Cárdenes, Mar...