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MM
2003
ACM
145views Multimedia» more  MM 2003»
14 years 3 months ago
Proscenium: a framework for spatio-temporal video editing
We present an approach to video editing where movie sequences are treated as spatio-temporal volumes that can be sheered and warped under user control. This simple capability enab...
Eric P. Bennett, Leonard McMillan
SI3D
2003
ACM
14 years 3 months ago
Interactive visibility culling in complex environments using occlusion-switches
: We present occlusion-switches for interactive visibility culling in complex 3D environments. An occlusionswitch consists of two GPUs (graphics processing units) and each GPU is u...
Naga K. Govindaraju, Avneesh Sud, Sung-Eui Yoon, D...
SIGCSE
2003
ACM
198views Education» more  SIGCSE 2003»
14 years 3 months ago
Computer graphics in undergraduate computational science education
Computer graphics forms an important part of a working scientist’s tools. This may be provided by resources with the scientist’s group or by capabilities of the toolkits that ...
Steve Cunningham, Angela B. Shiflet
AVBPA
2003
Springer
78views Biometrics» more  AVBPA 2003»
14 years 3 months ago
Resampling for Face Recognition
Abstract. A number of applications require robust human face recognition under varying environmental lighting conditions and different facial expressions, which considerably vary ...
Xiaoguang Lu, Anil K. Jain
PG
2002
IEEE
14 years 2 months ago
Combining 2D Feature Tracking and Volume Reconstruction for Online Video-Based Human Motion Capture
The acquisition of human motion data is of major importance for creating interactive virtual environments, intelligent user interfaces, and realistic computer animations. Today’...
Christian Theobalt, Marcus A. Magnor, Pascal Sch&u...