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ATAL
2006
Springer
13 years 11 months ago
A novel method for automatic strategy acquisition in N-player non-zero-sum games
We present a novel method for automatically acquiring strategies for the double auction by combining evolutionary optimization together with a principled game-theoretic analysis. ...
Steve Phelps, Marek Marcinkiewicz, Simon Parsons
AOSE
2004
Springer
14 years 29 days ago
A Metamodel for Agents, Roles, and Groups
Societies need patterned behavior to exist. Large-scale agent societies may contain a diversity of agents, each with differing abilities and functionalities. When such an agent sys...
James Odell, Marian H. Nodine, Renato Levy
AAAI
2000
13 years 9 months ago
Non-Deterministic Social Laws
The paper generalizes the notion of a social law, the foundation of the theory of artificial social systems developed for coordinating Multi-Agent Systems. In an artificial social...
Michael H. Coen
IJCAI
2003
13 years 9 months ago
Distributed Patient Scheduling in Hospitals
Patient scheduling in hospitals is a highly complex task. Hospitals have a distributed organisational structure; being divided into several autonomous wards and ancillary units. M...
Torsten O. Paulussen, Nicholas R. Jennings, Keith ...
COORDINATION
2004
Springer
14 years 28 days ago
On Calculi for Context-Aware Coordination
Abstract. Modern distributed computing demands unprecedented levels of dynamicity and reconfiguration. Mobile computing, peer-to-peer networks, computational grids, multiagent sys...
Pietro Braione, Gian Pietro Picco