Collaboration based on computers involves two factors, human users and computer systems. When we hope to build a feasible and efficient collaborative system, we must consider both...
— The problem of accurate 6-DoF pose estimation of 3D objects based on their shape has so far been solved only for specific object geometries. Edge-based recognition and trackin...
In this article we describe an ongoing effort to integrate information visualization techniques into the process of configuration management for software systems. Our focus is to...
The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
The paper addresses the problem of improving the MPEG compression of synthetic video sequences by exploiting the knowledge about the original 3D model. Two techniques are proposed...