A complete authentication system based on fusion of 3D face and hand biometrics is presented and evaluated in this paper. The system relies on a low cost real-time sensor, which c...
We present an efficient method that computes dense stereo correspondences by stochastically sampling match quality values. Nonexhaustive sampling facilitates the use of quality met...
A large number of variants of the Perceptron algorithm have been proposed and partially evaluated in recent work. One type of algorithm aims for noise tolerance by replacing the l...
The appearance of an outdoor scene depends on a variety of factors such as viewing geometry, scene structure and reflectance (BRDF or BTF), illumination (sun, moon, stars, street l...
The representation of gestures changes dynamically, depending on camera viewpoints. This camera viewpoints problem is difficult to solve in environments with a single directional ...