Sciweavers

156 search results - page 6 / 32
» Homotopy Methods to Compute Equilibria in Game Theory
Sort
View
SIGECOM
2006
ACM
184views ECommerce» more  SIGECOM 2006»
14 years 1 months ago
Computing pure nash equilibria in graphical games via markov random fields
We present a reduction from graphical games to Markov random fields so that pure Nash equilibria in the former can be found by statistical inference on the latter. Our result, wh...
Constantinos Daskalakis, Christos H. Papadimitriou
CORR
2004
Springer
104views Education» more  CORR 2004»
13 years 7 months ago
Near Rationality and Competitive Equilibria in Networked Systems
A growing body of literature in networked systems research relies on game theory and mechanism design to model and address the potential lack of cooperation between self-intereste...
Nicolas Christin, Jens Grossklags, John Chuang
JSC
2011
71views more  JSC 2011»
13 years 2 months ago
Chern numbers of smooth varieties via homotopy continuation and intersection theory
Homotopy continuation provides a numerical tool for computing the equivalence of a smooth variety in an intersection product. Intersection theory provides a theoretical tool for re...
Sandra Di Rocco, David Eklund, Chris Peterson, And...
SAGT
2010
Springer
181views Game Theory» more  SAGT 2010»
13 years 6 months ago
On the Complexity of Pareto-optimal Nash and Strong Equilibria
We consider the computational complexity of coalitional solution concepts in scenarios related to load balancing such as anonymous and congestion games. In congestion games, Paret...
Martin Hoefer, Alexander Skopalik
CSJM
2006
81views more  CSJM 2006»
13 years 7 months ago
Nash equilibria set computing in finite extended games
The Nash equilibria set (NES) is described as an intersection of graphs of best response mappings. The problem of NES computing for multi-matrix extended games is considered. A me...
Valeriu Ungureanu