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ACMACE
2007
ACM
13 years 11 months ago
Methods for evaluating games: how to measure usability and user experience in games?
This workshop addresses current needs in the games developers' community and games industry to evaluate the overall user experience of games. New forms of interaction techniq...
Regina Bernhaupt, Manfred Eckschlager, Manfred Tsc...
CONEXT
2008
ACM
13 years 9 months ago
Uplink allocation beyond choke/unchoke: or how to divide and conquer best
Motivated by emerging cooperative P2P applications we study new uplink allocation algorithms for substituting the ratebased choke/unchoke algorithm of BitTorrent which was develop...
Nikolaos Laoutaris, Damiano Carra, Pietro Michiard...
LREC
2008
108views Education» more  LREC 2008»
13 years 9 months ago
Spatiotemporal Annotation Using MiniSTEx: how to deal with Alternative, Foreign, Vague and/or Obsolete Names?
We are currently developing MiniSTEx, a spatiotemporal annotation system to handle temporal and/or geospatial information directly and indirectly expressed in texts. In the end, t...
Ineke Schuurman
CSDA
2008
67views more  CSDA 2008»
13 years 7 months ago
How useful are approximations to mean and variance of the index of dissimilarity?
Sociologists, demographers, and economists often use the index of dissimilarity, D, to describe the extent of racial, ethnic, spatial, or areal dissimilarity (or segregation) of d...
Madhuri S. Mulekar, John C. Knutson, Jyoti A. Cham...
ICALT
2008
IEEE
14 years 2 months ago
Learning Technology Standards Adoption How to Improve Process and Product Legitimacy
Standardisation of learning technologies as a coordinated design activity needs legitimacy to attract the necessary support from its stakeholders. This paper identifies the need f...
Tore Hoel, Paul A. Hollins