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97
Voted
VL
2006
IEEE
106views Visual Languages» more  VL 2006»
15 years 8 months ago
A Linguistic Analysis of How People Describe Software Problems
There is little understanding of how people describe software problems, but a variety of tools solicit, manage, and analyze these descriptions in order to streamline software deve...
Andrew J. Ko, Brad A. Myers, Duen Horng Chau
131
Voted
HRI
2006
ACM
15 years 8 months ago
How may I serve you?: a robot companion approaching a seated person in a helping context
This paper presents the combined results of two studies that investigated how a robot should best approach and place itself relative to a seated human subject. Two live Human Robo...
Kerstin Dautenhahn, Michael L. Walters, Sarah Wood...
GROUP
2005
ACM
15 years 7 months ago
Timing in the art of integration: 'that's how the bastille got stormed'
This paper uses a long term ethnographic study of the design and implementation of an electronic patient records (EPR) system in a UK hospital Trust to consider issues arising in ...
David Martin, Mark Rouncefield, Jacki O'Neill, Mar...
82
Voted
CHI
2009
ACM
15 years 7 months ago
Getting inspired!: understanding how and why examples are used in creative design practice
The use of examples serves a critical role in creative design practice, but details of this process remain an enigma. This is problematic for both the understanding of design acti...
Scarlett R. Herring, Chia-Chen Chang, Jesse Krantz...
AISC
2010
Springer
15 years 5 months ago
How to Correctly Prune Tropical Trees
We present tropical games, a generalization of combinatorial min-max games based on tropical algebras. Our model breaks the traditional symmetry of rational zero-sum games where pl...
Jean-Vincent Loddo, Luca Saiu