Sciweavers

9736 search results - page 10 / 1948
» How Fast Can We Compute Products
Sort
View
INFSOF
2008
108views more  INFSOF 2008»
15 years 3 months ago
Effectively utilizing project, product and process knowledge
Improving project management, product development and engineering processes is for many companies crucial to survive in a fast changing environment. However, these activities are ...
Christof Ebert, Jozef De Man
EXPERT
2002
103views more  EXPERT 2002»
15 years 3 months ago
How Qualitative Spatial Reasoning Can Improve Strategy Game AIs
Spatial reasoning is a major source of difficulties for strategy game AIs. We conjecture that qualitative spatial reasoning techniques can help overcome these difficulties. We bri...
Kenneth D. Forbus, James V. Mahoney, Kevin Dill
VRML
2005
ACM
15 years 9 months ago
Visualization across the pond: how a wireless PDA can collaborate with million-polygon datasets via 9, 000km of cable
We present an initial report on using our distributed, collaborative grid enabled visualization environment to link SuperComputing 2004 (Pittsburgh, PA, USA) with the Cardiff Scho...
Ian J. Grimstead, Nick J. Avis, David W. Walker
ICIP
2002
IEEE
16 years 5 months ago
How a simple shift can significantly improve the performance of linear interpolation
We present a simple, original method to improve piecewise linear interpolation with uniform knots: We shift the sampling knots by a fixed amount, while enforcing the interpolation...
Michael Unser, Philippe Thévenaz, Thierry B...
COLCOM
2008
IEEE
15 years 10 months ago
Collaborative Search and User Privacy: How Can They Be Reconciled?
Abstract. Collaborative search engines (CSE) let users pool their resources and share their experiences when seeking information on the web. However, when shared, search terms and ...
Thorben Burghardt, Erik Buchmann, Klemens Böh...