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DGCI
2006
Springer
13 years 11 months ago
Skeletonization and Distance Transforms of 3D Volumes Using Graphics Hardware
We propose a fast method for computing distance transforms and skeletons of 3D objects using programmable Graphics Processing Units (GPUs). We use an efficient method, called dista...
M. A. M. M. van Dortmont, H. M. M. van de Wetering...
CHES
2007
Springer
118views Cryptology» more  CHES 2007»
13 years 11 months ago
AES Encryption Implementation and Analysis on Commodity Graphics Processing Units
Graphics Processing Units (GPUs) present large potential performance gains within stream processing applications over the standard CPU. These performance gains are best realised wh...
Owen Harrison, John Waldron
ISPASS
2010
IEEE
14 years 2 months ago
Demystifying GPU microarchitecture through microbenchmarking
—Graphics processors (GPU) offer the promise of more than an order of magnitude speedup over conventional processors for certain non-graphics computations. Because the ften prese...
Henry Wong, Misel-Myrto Papadopoulou, Maryam Sadoo...
SCIA
2007
Springer
129views Image Analysis» more  SCIA 2007»
14 years 1 months ago
GPU-Based Edge-Directed Image Interpolation
Abstract. The rendering of lower resolution image data on higher resolution displays has become a very common task, in particular because of the increasing popularity of webcams, c...
Martin Kraus, Mike Eissele, Magnus Strengert
CLUSTER
2009
IEEE
13 years 5 months ago
Coordinating the use of GPU and CPU for improving performance of compute intensive applications
GPUs have recently evolved into very fast parallel co-processors capable of executing general purpose computations extremely efficiently. At the same time, multi-core CPUs evolutio...
George Teodoro, Rafael Sachetto Oliveira, Olcay Se...