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CVPR
2010
IEEE
14 years 6 months ago
PROST: Parallel Robust Online Simple Tracking
Tracking-by-detection is increasingly popular in order to tackle the visual tracking problem. Existing adaptive methods suffer from the drifting problem, since they rely on selfup...
Jakob Santner, Christian Leistner, Amir Saffari, T...
SI3D
2010
ACM
14 years 4 months ago
Spatio-temporal upsampling on the GPU
Pixel processing is becoming increasingly expensive for real-time applications due to the complexity of today’s shaders and highresolution framebuffers. However, most shading re...
Robert Herzog, Elmar Eisemann, Karol Myszkowski, H...
ICS
2009
Tsinghua U.
14 years 4 months ago
Fast and scalable list ranking on the GPU
General purpose programming on the graphics processing units (GPGPU) has received a lot of attention in the parallel computing community as it promises to offer the highest perfo...
M. Suhail Rehman, Kishore Kothapalli, P. J. Naraya...
IPPS
2009
IEEE
14 years 4 months ago
Parallel reconstruction of neighbor-joining trees for large multiple sequence alignments using CUDA
Computing large multiple protein sequence alignments using progressive alignment tools such as ClustalW requires several hours on state-of-the-art workstations. ClustalW uses a th...
Yongchao Liu, Bertil Schmidt, Douglas L. Maskell
CGI
2006
IEEE
14 years 4 months ago
An Approximate Image-Space Approach for Real-Time Rendering of Deformable Translucent Objects
Although lots of works have been engaged in interactive and realistic rendering of translucent materials, efficient processing for deformable models remains a challenging problem...
Yi Gong, Wei Chen, Long Zhang, Yun Zeng, Qunsheng ...