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» How Not to Evaluate a Developmental System
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FDG
2009
ACM
15 years 11 months ago
Robust resource allocation in a massive multiplayer online gaming environment
The environment considered in this research is a massive multiplayer online gaming (MMOG) environment. Each user controls an avatar (an image that represents and is manipulated by...
Luis Diego Briceno, Howard Jay Siegel, Anthony A. ...
AIHC
2007
Springer
15 years 10 months ago
Affect Detection and an Automated Improvisational AI Actor in E-Drama
Enabling machines to understand emotions and feelings of the human users in their natural language textual input during interaction is a challenging issue in Human Computing. Our w...
Li Zhang, Marco Gillies, John A. Barnden, Robert J...
MM
2006
ACM
89views Multimedia» more  MM 2006»
15 years 10 months ago
Towards scalable delivery of video streams to heterogeneous receivers
The required real-time and high-rate transfers for multimedia data severely limit the number of requests that can be serviced concurrently by Video-on-Demand (VOD) servers. Resour...
Bashar Qudah, Nabil J. Sarhan
ECOOP
2005
Springer
15 years 10 months ago
Attached Types and Their Application to Three Open Problems of Object-Oriented Programming
The three problems of the title — the first two widely discussed in the literature, the third less well known but just as important for further development of object technology ...
Bertrand Meyer
CF
2004
ACM
15 years 10 months ago
Predictable performance in SMT processors
Current instruction fetch policies in SMT processors are oriented towards optimization of overall throughput and/or fairness. However, they provide no control over how individual ...
Francisco J. Cazorla, Peter M. W. Knijnenburg, Riz...