In current city visualisations crowds are being included to increase realism in the scene. With the self-steering nature of crowds it is traditionally difficult to control the nu...
This paper presents an experimental evaluation of our scenario-based multithreading for real-time object-oriented models by the use of a case study of a Private Branch eXchange (PB...
Saehwa Kim, Michael Buettner, Mark Hermeling, Seon...
This paper discusses the adaptation of the PVS theorem prover for performing analysis of real-time systems written in the ASTRAL formal specification language. A number of issues w...
Abstract-- The problem of optimally controlling the processing rate of tasks in Discrete Event Systems (DES) with hard real-time constraints has been solved in [9] under the assump...
Regardless of whether the humans involved are virtual or real, well-developed conversational skills are a necessity. The synthesis of interface agents that are not only understand...
Douglas W. Cunningham, Martin Breidt, Mario Kleine...