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ICCV
2011
IEEE
14 years 6 months ago
Blurred Target Tracking by Blur-driven Tracker
Visual tracking plays an important role in many computer vision tasks. A common assumption in previous methods is that the video frames are blur free. In reality, motion blurs are...
Yi Wu, Haibin Ling, Jingyi Yu, Feng Li, Xue Mei, E...
AAAI
2011
14 years 6 months ago
Quantity Makes Quality: Learning with Partial Views
In many real world applications, the number of examples to learn from is plentiful, but we can only obtain limited information on each individual example. We study the possibiliti...
Nicolò Cesa-Bianchi, Shai Shalev-Shwartz, O...
ACMACE
2011
ACM
14 years 6 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
ATAL
2011
Springer
14 years 6 months ago
Game theory-based opponent modeling in large imperfect-information games
We develop an algorithm for opponent modeling in large extensive-form games of imperfect information. It works by observing the opponent’s action frequencies and building an opp...
Sam Ganzfried, Tuomas Sandholm
ASPLOS
2012
ACM
14 years 1 months ago
Path-exploration lifting: hi-fi tests for lo-fi emulators
Processor emulators are widely used to provide isolation and instrumentation of binary software. However they have proved difficult to implement correctly: processor specificati...
Lorenzo Martignoni, Stephen McCamant, Pongsin Poos...