Sciweavers

871 search results - page 158 / 175
» How Realistic is Realism
Sort
View
SIGCOMM
2006
ACM
14 years 1 months ago
Minimizing churn in distributed systems
A pervasive requirement of distributed systems is to deal with churn — change in the set of participating nodes due to joins, graceful leaves, and failures. A high churn rate ca...
Brighten Godfrey, Scott Shenker, Ion Stoica
SIGECOM
2006
ACM
142views ECommerce» more  SIGECOM 2006»
14 years 1 months ago
Computing the optimal strategy to commit to
In multiagent systems, strategic settings are often analyzed under the assumption that the players choose their strategies simultaneously. However, this model is not always realis...
Vincent Conitzer, Tuomas Sandholm
GRAPHITE
2005
ACM
14 years 1 months ago
Auditory bias of visual attention for perceptually-guided selective rendering of animations
The developers and users of real-time graphics, such as games and virtual reality, are demanding ever more realistic computer generated images. Despite the availability of modern ...
Georgia Mastoropoulou, Kurt Debattista, Alan Chalm...
IWANN
2005
Springer
14 years 1 months ago
Characterizing Self-developing Biological Neural Networks: A First Step Towards Their Application to Computing Systems
Carbon nanotubes are often seen as the only alternative technology to silicon transistors. While they are the most likely short-term alternative, other longer-term alternatives sho...
Hugues Berry, Olivier Temam
RULEML
2005
Springer
14 years 1 months ago
Extending the SweetDeal Approach for e-Procurement Using SweetRules and RuleML
We show the first detailed realistic e-business application scenario that uses and exploits capabilities of the SweetRules V2.1 toolset for e-contracting using the SweetDeal approa...
Sumit Bhansali, Benjamin N. Grosof