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AOSE
2001
Springer
14 years 5 days ago
Specifying Agent Interaction Protocols with Standard UML
In this paper, I will demonstrate how the Unified Modeling Language (UML) can be used to describe agent interaction protocols. The approach that is presented in this paper does no...
Jürgen Lind
ICDE
1998
IEEE
180views Database» more  ICDE 1998»
14 years 9 months ago
The Alps at Your Fingertips: Virtual Reality and Geoinformation Systems
We advocate a desktop virtual reality (VR) interface to a geographic information system (GIS). The navigational capability to explore large topographic scenes is a powerful metaph...
Renato Pajarola, Thomas Ohler, Peter Stucki, Korne...
WIKIS
2009
ACM
14 years 2 months ago
3DWiki: the 3D Wiki engine
We demonstrate one of the potential paths of the evolution of wiki engines towards Web 3.0. We introduce 3dWiki - the 3D wiki engine, which was built according to 2-Layer Interfac...
Jacek Jankowski, Marek Jozwowicz, Yolanda Cobos, B...
ISMAR
2006
IEEE
14 years 1 months ago
Interactive context-driven visualization tools for augmented reality
In this article we present an interaction tool, based on the Magic Lenses technique, that allows a 3D scene to be affected dynamically given contextual information, for example, t...
Erick Méndez, Denis Kalkofen, Dieter Schmal...
GRAPHITE
2005
ACM
14 years 1 months ago
Selective component-based rendering
The computational requirements of full global illumination rendering are such that it is still not possible to achieve high-fidelity graphics of very complex scenes in a reasonab...
Kurt Debattista, Veronica Sundstedt, Luís P...