Many common materials, including fruit, wax and human skin, are somewhat translucent. What makes an object look translucent or opaque? Here we use a recently developed computer gr...
Roland W. Fleming, Henrik Wann Jensen, Heinrich H....
In this paper, we present a new image based method for computing efficiently global illumination using graphics hardware. We propose a two pass method to compute global lighting ...
Many Web3D sites do not offer sufficient assistance to (especially novice) users in navigating the virtual world, find objects/places of interests, and learn how to interact with ...
For volume rendering of regular grids the display of view-plane aligned slices has proven to yield both good quality and performance. In this paper we demonstrate how to merge the...
In this paper we present a technique for computing translational gradients of indirect surface reflectance in scenes containing participating media and significant occlusions. The...
Wojciech Jarosz, Matthias Zwicker, Henrik Wann Jen...