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JVCA
2002
157views more  JVCA 2002»
13 years 7 months ago
Realistic face animation for speech
We propose an efficient system for realistic speech animation. The system supports all steps of the animation pipeline, from the capture or design of 3D head models up to the synth...
Gregor A. Kalberer, Luc J. Van Gool
CMG
2004
13 years 9 months ago
Generating Realistic TCP Workloads
The workload of a network is usually a heterogeneous aggregate of services and applications, driven by a large number of users. This complexity makes it challenging to evaluate th...
Félix Hernández-Campos, F. Donelson ...
ENGL
2007
93views more  ENGL 2007»
13 years 7 months ago
Forward Kinematics for Virtual Agents
—Realistic motion and natural-looking simulations require a thorough understanding of human movement control strategies. This work presents an initial developed on virtual agents...
Antonio Benitez, Guillermo de los Santos, Daniel V...
TOG
2002
108views more  TOG 2002»
13 years 7 months ago
Motion graphs
In this paper we present a novel method for creating realistic, controllable motion. Given a corpus of motion capture data, we automatically construct a directed graph called a mo...
Lucas Kovar, Michael Gleicher, Frederic H. Pighin
PERVASIVE
2009
Springer
14 years 2 months ago
Realistic Driving Trips For Location Privacy
Simulated, false location reports can be an effective way to confuse a privacy attacker. When a mobile user must transmit his or her location to a central server, these location re...
John Krumm