One of the reasons why large-scale software development is difficult is the number of dependencies that software engineers need to face: e.g., dependencies among the software comp...
Erik Trainer, Stephen Quirk, Cleidson R. B. de Sou...
This paper presents a method for normal map generation in the GPU. These normal maps are generated from a high resolution mesh and can be applied to any simplification of this mes...
Before it can achieve wide acceptance, parallelcomputation must be made significantlyeasier to program. One ain obstacles to this goal is the current usage of memory, both abstra...
There is an urgent need to provide a sound generic framework for method and tool integration, where many differing notations are used, software development is distributed and mana...
Increasing numbers of software developers are using the Unified Modeling Language (UML) and associated visual modeling tools as a basis for the design and implementation of their ...
Jean Hartmann, Claudio Imoberdorf, Michael Meising...