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FECS
2006
152views Education» more  FECS 2006»
14 years 5 days ago
Lessons Learned From Different Types of Projects in Software Engineering
Educators teaching software engineering face a large problem when trying to assign "real world" projects. Should the instructors make up "real world" projects ...
Jennifer A. Polack-Wahl
IJVR
2008
166views more  IJVR 2008»
13 years 10 months ago
Context Sensitive Stylesheets for Scene Graphs
Augmented Reality (AR) enables users to visualize synthetic information overlaid on a real video stream. Such visualization is achieved by tools that vary depending on the underlyi...
Erick Méndez, Dieter Schmalstieg
ENTCS
2002
90views more  ENTCS 2002»
13 years 10 months ago
Refactoring in maintenance and development of Z specifications
Once you have proved your refinement correct, that is not the end. Real products, and their accompanying specifications, develop over time, with new improved versions having added...
Susan Stepney, Fiona Polack, Ian Toyn
VR
2010
IEEE
245views Virtual Reality» more  VR 2010»
13 years 5 months ago
An augmented reality view on mirror world content, with Image Space
We present a prototype mobile augmented reality client addition to the "Image Space" mixed reality media sharing service. We have explored how the real world aligned &qu...
David J. Murphy, Markus Kahari, Ville-Veiko Mattil...
CVPR
2012
IEEE
12 years 1 months ago
Robust plane-based structure from motion
We introduce a new approach to structure and motion recovery directly from one or more large planes in the scene. When such a plane exists, we demonstrate how to automatically det...
Zihan Zhou, Hailin Jin, Yi Ma