This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...
It is widely believed that some queries submitted to search engines are by nature ambiguous (e.g., java, apple). However, few studies have investigated the questions of "how ...
Abstract. The structural heterogeneity and complexity of XML repositories makes query formulation challenging for users who have little knowledge of XML. To assist its users, an XM...
There is a wealth of theoretical knowledge about the developmental abilities and skills of children. However, this knowledge is not readily accessible to designers of interactive ...
We introduce an educational toy, called curlybot, as the basis for a new class of toys aimed at children in their early stages of development – ages four and up. curlybot is an ...
Phil Frei, Victor Su, Bakhtiar Mikhak, Hiroshi Ish...