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» How designers design and program interactive behaviors
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CHI
2009
ACM
14 years 9 months ago
EyeSpy: supporting navigation through play
This paper demonstrates how useful content can be generated as a by-product of an enjoyable mobile multiplayer game. In EyeSpy, players tag geographic locations with photos or tex...
Marek Bell, Stuart Reeves, Barry Brown, Scott Sher...
CHI
2007
ACM
14 years 9 months ago
Meta-analysis of correlations among usability measures
Understanding the relation between usability measures seems crucial to deepen our conception of usability and to select the right measures for usability studies. We present a meta...
Kasper Hornbæk, Effie Lai-Chong Law
CHI
2006
ACM
14 years 9 months ago
Share and share alike: exploring the user interface affordances of file sharing
With the rapid growth of personal computer networks and the Internet, sharing files has become a central activity in computer use. The ways in which users control the what, how, a...
Stephen Voida, W. Keith Edwards, Mark W. Newman, R...
CHI
2002
ACM
14 years 9 months ago
Video browsing interfaces for the open video project
The Open Video Project is an on-going effort to develop an open source digital video collection that can be used by the research community and ultimately serve an even broader aud...
Gary Geisler, Gary Marchionini, Barbara M. Wildemu...
CSCW
2010
ACM
14 years 5 months ago
Beyond Wikipedia: coordination and conflict in online production groups
Online production groups have the potential to transform the way that knowledge is produced and disseminated. One of the most widely used forms of online production is the wiki, w...
Aniket Kittur, Robert E. Kraut