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» How designers design and program interactive behaviors
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PPOPP
1997
ACM
14 years 2 months ago
The Interaction of Parallel Programming Constructs and Coherence Protocols
Some of the most common parallel programming idioms include locks, barriers, and reduction operations. The interaction of these programming idioms with the multiprocessor's c...
Ricardo Bianchini, Enrique V. Carrera, Leonidas I....
NETGAMES
2006
ACM
14 years 3 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
VL
2009
IEEE
160views Visual Languages» more  VL 2009»
14 years 4 months ago
Empowering designers with creativity support tools
When conceiving of and implementing interactive behaviors, most designers rely on professional software developers to prototype and implement their designs. They often use static ...
Stephen Oney
EICS
2009
ACM
14 years 2 months ago
StateStream: a developer-centric approach towards unifying interaction models and architecture
Complex and dynamic interaction behaviors in applications such as Virtual Reality (VR) systems are difficult to design and develop. Reasons for this include the complexity and lim...
Gerwin de Haan, Frits H. Post
CHI
2009
ACM
14 years 10 months ago
Programming reality: from transitive materials to organic user interfaces
Over the past few years, a quiet revolution has been redefining our fundamental computing technologies. Flexible E-Ink, OLED displays, shape-changing materials, parametric design,...
Marcelo Coelho, Ivan Poupyrev, Sajid Sadi, Roel Ve...