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CGF
2005
107views more  CGF 2005»
13 years 8 months ago
Predictive Feedback for Interactive Control of Physics-based Characters
Interactive control of a physically simulated character is a challenging problem, due both to the complexity of controlling multiple degrees of freedom with lower dimensional inpu...
Joe Laszlo, Michael Neff, Karan Singh
JOT
2007
170views more  JOT 2007»
13 years 8 months ago
Enough of Processes - Lets do Practices
All modern software development processes try to help project teams conduct their work. While there are some important differences between them, the commonalities are far greater ...
Ivar Jacobson, Pan Wei Ng, Ian Spence
TVLSI
2008
139views more  TVLSI 2008»
13 years 8 months ago
Ternary CAM Power and Delay Model: Extensions and Uses
Applications in computer networks often require high throughput access to large data structures for lookup and classification. While advanced algorithms exist to speed these search...
Banit Agrawal, Timothy Sherwood
AI
2002
Springer
13 years 8 months ago
Algorithm for optimal winner determination in combinatorial auctions
Combinatorial auctions, that is, auctions where bidders can bid on combinations of items, tend to lead to more efficient allocations than traditional auction mechanisms in multi-i...
Tuomas Sandholm
MAM
2007
157views more  MAM 2007»
13 years 8 months ago
Executing large algorithms on low-capacity FPGAs using flowpath partitioning and runtime reconfiguration
This paper describes a new method of executing a software program on an FPGA for embedded systems. Rather than combine reconfigurable logic with a microprocessor core, this method...
Darrin M. Hanna, Michael DuChene
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