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ACMDIS
2000
ACM
13 years 11 months ago
Touch Me, Hit Me and I Know How You Feel: A Design Approach to Emotionally Rich Interaction
In this paper we propose a 3-step method for designing emotionally rich interactions, illustrated by the design of an alarm clock. By emotionally rich interaction we understand in...
Stephan Wensveen, Kees Overbeeke, J. P. Djajadinin...
DAC
2007
ACM
13 years 11 months ago
Experimental Jitter Analysis in a FlexCAN Based Drive-by-Wire Automotive Application
In this paper, we describe several experiments designed to characterize jitter in an actual automotive application designed using FlexCAN, a CAN based communication architecture. ...
Juan R. Pimentel, Jason Paskvan
CIA
2000
Springer
13 years 11 months ago
Design of Collaborative Information Agents
Effective development of nontrivial systems of collaborative information agents requires that an in-depth analysis is made resulting in (1) specification of requirements at differe...
Catholijn M. Jonker, Matthias Klusch, Jan Treur
APCCM
2008
13 years 8 months ago
Context Analysis: Toward Pragmatics of Web Information Systems Design
On a high level of abstraction a Web Information System (WIS) can be described by a storyboard, which stract way specifies who will be using the system, in which way and for which...
Hui Ma, Klaus-Dieter Schewe, Bernhard Thalheim
INFOVIS
2003
IEEE
14 years 20 days ago
Between Aesthetics and Utility: Designing Ambient Information Visualizations
Unlike traditional information visualization, ambient information visualizations reside in the environment of the user rather than on the screen of a desktop computer. Currently, ...
Tobias Skog, Sara Ljungblad, Lars Erik Holmquist