Sciweavers

356 search results - page 68 / 72
» How interface agents affect interaction between humans and c...
Sort
View
ACMDIS
2004
ACM
14 years 4 days ago
Making tea: iterative design through analogy
The success of translating an analog or manual practice into a digital interactive system may depend on how well that translation captures not only the functional what and how asp...
Monica M. C. Schraefel, Gareth V. Hughes, Hugo R. ...
HAPTICS
2005
IEEE
14 years 9 days ago
The Effect of Fingertip Microstructures on Tactile Edge Perception
People rely on tactile edge localization to ascertain the location and structure of edges. When pressure is applied to the skin, skin mechanoreceptors convert compressive stress/s...
Gregory J. Gerling, Geb W. Thomas
ACMACE
2005
ACM
14 years 8 days ago
Integrate and conquer: the next generation of intelligent avatars
FreeWill+ is a framework that aims at integrating various animation techniques for controlling human-like characters. With heterogeneity and multi-layering as its main design prin...
Jaroslaw Francik, Adam Szarowicz
CHI
2003
ACM
14 years 7 months ago
Where on-line meets on the streets: experiences with mobile mixed reality games
We describe two games in which online participants collaborated with mobile participants on the city streets. In the first, the players were online and professional performers wer...
Martin Flintham, Steve Benford, Rob Anastasi, Terr...
NORDICHI
2004
ACM
14 years 4 days ago
Six modes of proactive resource management: a user-centric typology for proactive behaviors
Proactivity has recently arisen as one of the focus areas within HCI. Proactive systems adhere to two premises: 1) working on behalf of, or pro, the user, and 2) acting on their o...
Antti Salovaara, Antti Oulasvirta