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CHI
2011
ACM
12 years 11 months ago
Data cracker: developing a visual game analytic tool for analyzing online gameplay
Game analytics is a domain that focuses on the systems and methods used to analyze game-related data. In this paper we present how a visual game analytic tool can be developed to ...
Ben Medler, Michael John, Jeff Lane
FGR
2011
IEEE
244views Biometrics» more  FGR 2011»
12 years 11 months ago
Emotion representation, analysis and synthesis in continuous space: A survey
— Despite major advances within the affective computing research field, modelling, analysing, interpreting and responding to naturalistic human affective behaviour still remains...
Hatice Gunes, Björn Schuller, Maja Pantic, Ro...
CIKM
2007
Springer
14 years 1 months ago
Optimal proactive caching in peer-to-peer network: analysis and application
As a promising new technology with the unique properties like high efficiency, scalability and fault tolerance, Peer-toPeer (P2P) technology is used as the underlying network to b...
Weixiong Rao, Lei Chen 0002, Ada Wai-Chee Fu, Ying...
C5
2003
IEEE
14 years 28 days ago
SuperSwiki - Bringing collaboration to the class room
SuperSwiki is a not yet well defined term. Its origins go back to Ward Cunningham's Wiki and its Squeak variant, the Swiki. It provides a place to share and edit web pages, f...
Michael Rüger
DAC
2001
ACM
14 years 8 months ago
Hypermedia-Aided Design
Recently, the Internet revolutionized many activities from entertainment to marketing and business. Two key underlying Internet technologies, efficient data delivery and hypertext...
Darko Kirovski, Milenko Drinic, Miodrag Potkonjak