Dynamic connectivity is a well-studied problem, but so far the most compelling progress has been confined to the edge-update model: maintain an understanding of connectivity in a...
The central idea behind interface-based design is to describe components by a component interface. In contrast to a component description that describes what a component does, a c...
We have been developing Rogue, an architecture that integrates high-level planning with a low-level executing robotic agent. Rogue is designed as the oce gofer task planner for X...
Robot projects are often evolutionary dead ends, with the software and hardware they produce disappearing without trace afterwards. Common causes include dependencies on uncommon ...
Paul M. Fitzpatrick, Giorgio Metta, Lorenzo Natale
Abstract. We describe a set of preliminary experiments to evolve spiking neural controllers for a vision-based mobile robot. All the evolutionary experiments are carried out on phy...