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CHI
2007
ACM
14 years 3 months ago
"Get real!": what's wrong with hci prototyping and how can we fix it?
A prototype of computing technology--as a means to evaluate and communicate a good idea--is often an essential step towards useful, shipping products and towards a deeper understa...
William Jones, Jared M. Spool, Jonathan Grudin, Vi...
LREC
2010
131views Education» more  LREC 2010»
14 years 13 days ago
MACAQ : A Multi Annotated Corpus to Study how we Adapt Answers to Various Questions
This paper presents a new corpus of human answers in natural language. The answers were collected in order to build a base of examples useful when generating natural language answ...
Anne Garcia-Fernandez, Sophie Rosset, Anne Vilnat
LREC
2008
108views Education» more  LREC 2008»
14 years 13 days ago
Spatiotemporal Annotation Using MiniSTEx: how to deal with Alternative, Foreign, Vague and/or Obsolete Names?
We are currently developing MiniSTEx, a spatiotemporal annotation system to handle temporal and/or geospatial information directly and indirectly expressed in texts. In the end, t...
Ineke Schuurman
APVIS
2006
14 years 12 days ago
How people read sociograms: a questionnaire study
Visualizing social network data into sociograms plays an important role in communicating information about network characteristics. Previous studies have shown that human percepti...
Weidong Huang, Seok-Hee Hong, Peter Eades
IWEC
2004
14 years 11 days ago
How Realistic is Realism? Considerations on the Aesthetics of Computer Games
One of the major goals in the development of virtual environments in recent years has been to create more and more realistic scenery, characters and natural human forms of interact...
Richard Wages, Stefan Grünvogel, Benno Gr&uum...