This paper introduces an approach to control of physics-based characters based on high-level features of movement, such as centerof-mass, angular momentum, and end-effectors. Obje...
With the ubiquitous deployment of large scale networks more and more complex human interactions are supported by computer applications. This poses new challenges on the expressive...
One of the main goals in realistic rendering is to generate images that are indistinguishable from photographs – but how do observers decide whether an image is photographic or c...
Paul Rademacher, Jed Lengyel, Edward Cutrell, Turn...
In this paper, we discuss our approach to constructing a dynamic and secure “Smart Home” environment and tackling the challenges associated with it. We envision a Smart Home a...
Jalal Al-Muhtadi, Manish Anand, M. Dennis Mickunas...
Most eye trackers work well for open eyes. However, blinking is a physiological necessity for humans. Moreover, for applicationssuch as facial expression analysis and driver aware...